Entertainment (Material culture)

Klei-Moment

Made by the German Henkel company, Moment glue was a staple of post-Soviet hobbyists. It also became one of the prefered drugs among the post-Soviet youth. The brand name became synonymous with huffing itself.

Kommersant Board Game

Kommersant attempted to represent the 90s market economy via a Monopoly-like of two economies, an inner and an outer, with racketeering as a recurring threat.

Manager Board Game 1st edition

A square, indigo board game similar to Monopoly, but reading "Manager". Manager, which became the most successful Monopoly-like made in the former Soviet Union, initially presented itself as scientific and rational in its promise of capitalist success.

Vangers: One for the Road

Vangers: One for the Road, a cult video game merging the racing and role-playing genres, introduced Russia's game designers to independently minded gamers.

Perestroika by Nikita Skripkin and Locis (1998-1990)

Perestroika, the perestroika-themed puzzle game heralded a new weird age for Russian gaming, in the inexplicable attempt to represent the on-going political turmoil via the reductive means of traversing colorful islands to prosperity.

Kommersant’ by Vladimir Kharchenko and Rada Ltd, 1991.

The Ukranian video game attempted to represent the rough transition to capitalism via a detailed, simulationist interface.

Parkan: Chronicles of an Empire

Parkan is a cult video game for its immense ambitions. A multi-genre game, Parkan tried to encompass space exploration, adventure, planetary landings and alien diplomacy a decade before Western AAA blockbusters like "Mass Effect" (2007) succeeded at commercializing similar aims.

Impossible Love

LP (represented here by album cover and artwork) Impossible Love (Невозможная любовь) By Vova and the Organ of Internal Affairs (Вова и орган вунтренных дел)